Jagged Alliance: Rage! Delayed to December 6th
They didn’t give a reason for the delay, which could mean a multitude of reasons. It doesn’t make much sense to delay it to the holiday period since it will in competition with a tonne of other games.
So it’s likely that the devs or the publishers felt the game simply wasn’t good enough to be released and needed a bit more development time to make it fun. Purely my speculation.
While I’m very sceptical about this game, considering the history the devs had with the previous horrible Jagged Alliance games… 2 player online co-op could be a lot of fun.
That in itself could be worth the price. If it’s priced right... which we don’t know because they haven’t announced a price point. If this is more than USD$30… forget about it. Check out the feature below:
2 Player online co-op mode
Deep turn-based tactical gameplay mixed with adventure elements
Choose a variety of tactics ranging from stealth to brute force
Strong character personalities with own skills, desires and personal conflicts
Rage skills: Unique character abilities that get more powerful over the course of the battle
Powerful Commanders coordinate enemy troops on the battlefields
Face terrifying experimental drugs and use them to manipulate your enemies
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