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Funcom Announces New Conan RTS. Developed by Command & Conquer Veterans

Funcom Announces New Conan RTS. Developed by Command & Conquer Veterans

An RTS set in the Conan universe was not what I was expecting but now that I think about it… it does make sense. Conan Unconquered isn’t your typical RTS. The press release makes it sound like it’s a tower defence game… which it thankfully isn’t.

Conan Unconquered high-pace strategy game where players face wave after wave of enemies in ever-increasing numbers and difficulty. To withstand the savage hordes players must build an unconquerable stronghold and put up walls and other defensive measures to avoid utter destruction.

They nearly lost me at the ‘waves of waves of enemy’ part. But read into the details of the announcement and take a look at the screenshots (which I’ve conveniently included at the bottom of this post).

Conan Unconquered which is being developed by Petroglyph (they sure are busy these days with the Command & Conquer Remaster also in the plans) looks like it’s inspired more by They Are Billions or the Stronghold games than Desktop Tower Defence. It looks to have some basic economy/city builder element going for it. maybe some sort of experience/leveling system for your units as well? The announcement press releases didn’t divulge any gameplay mechanic details.

The game does support co-op though:

While the game can be played entirely in single-player, two players can also play together online to build a shared stronghold while fending off the enemy hordes allowing for a unique, cooperative multiplayer experience.

The game is due for release in Q2 2019 for the PC. Other platforms weren’t announced so I’m guessing they are going to release this for the PC first and see how it does there first before thinking of a console port.


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