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Command & Conquer Remastered Will Be Co-Developed By Petroglyph & Will Include Red Alert

Command & Conquer Remastered Will Be Co-Developed By Petroglyph & Will Include Red Alert

New information surfaces that Electronic Arts will be sharing development duties for the recently announced Command & Conquer Remaster to Petroglyph Studios, a dev studio founded by the same people that actually made the original Comman & Conquer games.

Revealed last month, Electronics Arts are in the works of remastering Command & Conquer which was released in 1995, for its upcoming 25th year anniversary. At that time, it wasn’t clear exactly what was going to be remastered.

I’m happy to say that we’re not just getting a remaster of the first Command & Conquer but also Command & Conquer: Red Alert with all its expansions in one package.

We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™. But what about the classic expansion packs you may ask - Covert Ops, Counterstrike, and Aftermath? Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.
— Jim Vesella, EA Producer

So he development team will include influential figures that were instrumental in the creation of the original Command & Conquer. Jim Vesella tells us about this team of devs.

Joe Bostic is known as the co-creator of C&C, having also served as the Lead Programmer on Tiberian Dawn and Red Alert. Steve Tall joined Joe as a Lead Programmer on Red Alert, and Ted Morris was the original community manager on the C&C franchise. And Mike Legg contributed to all forms of audio systems at Westwood, having been an employee since 1986! All four members helped start Petroglyph Games in 2003 after the closure of Westwood and are joined by a veteran group of RTS developers from the past 15+ years.
— Jim Vesella, EA Producer

He goes on to clarify that development hasn’t actually started and they are in the phase of brainstorming exactly what they would want in a remaster and getting feedback from the community.

Joe Bostic, one of the co-creators of Command & Conquer state that the team’s objective is making a remaster rather than a complete remake, but confessed that the definition of a remaster is still a little hazy. The team is still figuring out just how much they want to change from the original.

I’m excited to revisit the original Command & Conquer and Red Alert for our legacy fans, along with introducing the games to a new audience! Our battle-plan mission is to “remaster” rather than “remake” the original C&C games. That definition is a little fuzzy around the edges and that is where you come in.
— Joe Bostic, Petroglyph

Which is why they are seeking feedback from the fans. Oh… and a little surprise…

Yes, Frank Klepacki is back to redo the soundtrack, although the iconic Hell March should remain, but maybe cleaned up with higher quality audio.

So there you have it. There’s a lot to look forward to if you’re a Command & Conquer fan. But I don’t expect it to be out any time soon. But it’s confirmed we’ve got the perfect storm here with the right team of people working on it.

What do you want in a remaster? Do you want completely reworked graphics? Do you want it to be still in 2D (I think so too)?


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