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Paradox Interactive Acquires BATTLETECH Devs, Harebrained Schemes

Paradox Interactive Acquires BATTLETECH Devs, Harebrained Schemes

Paradox Interactive announced today that they have acquired Harebrained Schemes, the studio that made the recently released strategy game BATTLETECH. 

This basically confirms my believe that Paradox Interactive is the new strategy gaming powerhouse. They are slowly building their strategy gaming empire.

Paradox Interactive offered some details into the acquisition of their forums.  

This arrangement came about due to the excellent experience both companies have had while working together on BATTLETECH. Everybody believes this is a great fit.
— Paradox Interactive

The post further clarified that with this acquisition Harebrained Schemes will become a division of Paradox Interactive but will still operate independently to design and develop the games they want.  

At the moment, there are no plans for a Paradox Interactive IPs being developed by Harebrained Schemes.

HBS will continue to focus on what it does best which are tactical games with rich stories.
— Paradox Interactive

With HBS in the fold of Paradox studios, I'm sure they'll get lots of support from Paradox. I must say, I loved their livestreams on Twitch that offered gameplay previews to the Paradox fanbase.

Right now, HBS is focused on publishing updates for BATTLETECH and hopefully... an expansion.

How Harebrained Schemes Got Its Start

BATTLETECH was actually a return to the roots for Harebrained Schemes because the company was founded by Jason Wiesman and Mitch Gitelman back in 2011.

The two founders were previously from FASA and they developed MechCommander, the Real-time Tactics Mechwarrior spin-off.

The studio got its start with mobile games. Crimson: Steam Pirates (2011) and Strikefleet Omega (2012) were both very popular mobiles games that did well for them.

They then moved on to bigger ambitions by starting a Kickstarter campaign for Shadowrun Returns.

The Kickstarter campaign was a massive success and the studio received USD$1.8 million of funding from it. Shadow Run: Returns was released in 2013.

They later release an expansion, Shadow Run: Dragonfall, which was also re-released as a standalone game in 2014. and another Shadow Run game called Shadow Run: Hong Kong (2015).

In mid-2015, they would announce a Kickstarter campaign for BATTLETECH. That campaign hit its goal under an hour. In between the development of BATTLETECH, Harebrained Schemes would release the action RPG title, Necropolis, which was their first title that was also published on consoles.

 

So About BATTLETECH

It's phenomenal! There, if you needed a review, that's my one-word review of it (two words actually)! I started Frags of War in May and simply haven't got around to writing a review for BATTLETECH.

And I'm doubtful if I will do a review for it this month as I already have plans to review a few newer titles. I might go back to it in July so stick around and watch for updates on Twitter.


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